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Inspirational Tutorials, Interviews, Break Downs, Films, Games & A

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#76
Yanni

Yanni

    FX Artist

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Interview with the Lead FX Artist, Niel V, of Splash Damage.

I think the most interesting part of the interview is this question "Do you have any tips for people wanting to break in?"

http://www.splashdam...m/people/niel-v

#77
Yanni

Yanni

    FX Artist

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Some solid information and advice about simulations and FX artists.

http://www.polycount....php?p=1608438

Nothing majorly important but still helpful for anyone wanting to be an FX artist.


EDIT: Not sure if I'm posting in the right section, because there are like 30 inspirational threads floating around. This forum is full of inspiration...

Edited by Yanni, 15 June 2012 - 02:24 PM.


#78
AdamOstridge

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VERY useful PDFs from valve on texturing and character design stuff, well worth a read through for everyone, some core notes on design that get overlooked a lot.

Useful for all design and modelling so don't be put off by the character focus :)

http://media.steampo...terArtGuide.pdf
http://media.steampo...extureGuide.pdf

#79
Moid

Moid

    It was the night of the demon

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Good find Adam - I don't agree with all the theories there, but the majority of it is useful, and it's a good guide for artists to get their work to fit the style of the game.

#80
UpGrAdE

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    As you think, so shall you become.

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#81
darthzini

darthzini

    The past is obdurate.

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dunno if this is for any help for anyone, I found it kinda interesting
http://media.steampo...terArtGuide.pdf

#82
angelia

angelia

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Littleclaude, your sharings are pretty good, and I agree that polycount.com is very awesome.





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