I have a few questions:
Marks could you tell us what was the hardest part of breaking into the industry?
What was the first job you were given?
What kind of expectations did the employers had for you?
How did your first task go? Did you feel any stress?
What kind of skills did you develop during professional work experience?
Did you have to multi-task? If yes, how were you able to manage your time?
Tell us a little about your workflow. What software do you use? What tools or software could you not live without?
How do you stay on your toes and keep up-to-date on current design trends and tech?
What would you consider to be your dream project?
Are there any new and exciting projects that you are currently working on that you would like to share?
What advice would you give to anyone looking to make it in the video game industry?
If you could pick and answer a few I'd be more than glad to hear!